{
  "title": "Fantozzi’s Footsteps — Sand",
  "author": "Fantozzi",
  "editor": "qubodup (single-step slicing)",
  "source": "https://opengameart.org/content/fantozzis-footsteps-grasssand-stone",
  "originalPack": "https://freesound.org/people/Fantozzi/packs/10338/",
  "recordingMethod": "Handmade dry Foley: corks striking grains in a bowl; not outdoor field recordings. Author describes the method at https://freesound.org/people/Fantozzi/sounds/166306/.",
  "license": "CC0 1.0",
  "licenseUrl": "https://creativecommons.org/publicdomain/zero/1.0/",
  "changes": "Original six Sand left/right OGG files, unmodified. The source describes Sand as suitable for grass too. At playback the game applies quiet gain and a per-step low-pass filter: path 2200 Hz / relative gain 1, grass 1400 Hz / .66, mud towards 1200 Hz with an additional .16 relative attenuation. Terrain masks blend continuously; this is a material response using shared Foley, not three different recordings. No AI or electronic sound synthesis."
}
